VoxelEngine
 
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EngineEvents.h
1#pragma once
2
3#include "utility/Event.h"
4
5namespace engine {
6 struct ResizeEvent : public Event {
7 ResizeEvent(int w, int h) : width(w), height(h) {}
8
9 int width, height;
10 };
11} // namespace engine
Definition Event.h:4
Definition EngineEvents.h:6