18 glm::ivec3 sideDirection(Side side);
19 Side getSide(glm::ivec3 direction);
21 constexpr Side IterateSides[6] = {
22 Side::North, Side::South, Side::East, Side::West, Side::Up, Side::Down
25 constexpr Side IterateXZSides[4] = {Side::North, Side::South, Side::East, Side::West};
27 constexpr Side IterateYSides[2] = {Side::Up, Side::Down};