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| void | windowResizeEvent (ResizeEvent *pEvent) override |
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| void | registerPass (std::unique_ptr< RenderPass > pass, uint8_t position=0) |
| | Registers a custom render pass at the specified position.
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template<typename PassT > |
| void | deletePass () |
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std::vector< std::unique_ptr< RenderPass > > & | passes () |
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template<typename PassT > |
| PassT * | getPass () const |
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std::vector< std::unique_ptr< RenderPass > > | m_renderPasses |
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◆ registerPass()
| void RenderPassRegistry::registerPass |
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std::unique_ptr< RenderPass > |
pass, |
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uint8_t |
position = 0 |
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Registers a custom render pass at the specified position.
- Parameters
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| pass | The concrete RenderPass instance. |
| position | Where to insert the pass (default: after scene) |
◆ windowResizeEvent()
| void RenderPassRegistry::windowResizeEvent |
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ResizeEvent * |
pEvent | ) |
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overridevirtual |
The documentation for this class was generated from the following files: