VoxelEngine
 
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engine::VariantBlock::Neighbours Struct Reference

Public Member Functions

BlockID operator[] (Side direction) const
 
glm::vec3 getFacing (Side direction) const
 
void rotate (Side from, Side to)
 

Public Attributes

BlockID north
 
BlockID south
 
BlockID east
 
BlockID west
 
BlockID up
 
BlockID down
 
glm::vec3 northFacing
 
glm::vec3 southFacing
 
glm::vec3 eastFacing
 
glm::vec3 westFacing
 
glm::vec3 upFacing
 
glm::vec3 downFacing
 

The documentation for this struct was generated from the following files: