VoxelEngine
 
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engine::ITerrainGenerator Class Referenceabstract
Inheritance diagram for engine::ITerrainGenerator:
engine::FlatTerrainGenerator

Public Member Functions

virtual BlockID voxelAt (const glm::ivec3 &pos)=0
 
virtual int height (int x, int z) const =0
 
virtual void populate (Chunk &chunk)=0
 
void setWorld (World *world)
 

Protected Attributes

Worldm_world = nullptr
 

The documentation for this class was generated from the following file: